Exploring the Fallout Universe, Gaming’s Most Astonishing Small Screen Triumph

The post-apocalyptic TV show is back to its platform, and it's safe to say that fans were agreeably astonished by the excellence of its first season. By depicting the retro-futuristic, nuclear-ravaged United States through the eyes of three separate characters, it effectively portrayed multiple facets of the player's journey.

There was vault-dweller Lucy, striving to do the right thing and learning that the ruined world made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts doubting his cult's authority and unleashes a lot of havoc in robotic power armour; and Walton Goggins's character, a breakout character who has completely shed any moral compass out in the irradiated wastes.

Building Anticipation for Season Two

The show's first season conclusion unveiled key information about those responsible for the nuclear war that condemned a population in bomb-proof bunkers for centuries. It also raised plenty of questions open for the upcoming chapter – and, now, hopes are significantly higher.

“We’ll take ‘not terrible’ – we should print that on merchandise,” says Jonah Nolan.

“Going into the initial season, everyone’s like, ‘Just don't mess it up’,” adds a key figure from the games. “We’re over the moon with the response to the show, so now people are bringing more excitement and different expectations.”

The Mojave Beckons for the Next Installment

The second season is set in New Vegas, the backdrop of the 2010’s game Fallout: New Vegas, which is often praised for having the most compelling narratives and characters in the franchise, despite the fact that it was technically flawed at launch.

“It’s more of a desert vibe, a Mojave vibe, that’s so essential to that game,” explains Nolan. “That dusty, blasted-out iconic highway aesthetic of the game is so much rewarding to incorporate into the show.”

In the show's timeline, a long time has passed since the events of the New Vegas game by the time the characters arrive there. Nevertheless, the creators hint that it will honor the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its production team prioritized authentic items and sets were built, reflecting the makeshift nature of the outposts in the games.

“As a sci-fi fan, so many shows I watch, I’m conscious that they’re all standing in front of a blue screen,” comments co-creator Geneva Robertson-Dworet. “The whole point of an translation, particularly of a interactive medium, is to feel like it’s real.”

Actually, pretty much everything you see on-screen is real, even the legendarily scary radioactive creatures known as the apex predators. In the show, they are brought to life with animatronics, and were apparently rather intimidating up close.

A Labor of Love

The Fallout series succeeds because it is made by skilled directors who are also passionate gamers, in collaboration with the original creators behind the source material. This common understanding for the universe is clear in the end result.

The new batch of episodes is being released on a weekly basis rather than as a all-at-once release, marking a change from the first season. This approach will allow for a new weekly discussion, something the showrunners themselves are excited to observe.

“It's richer, it’s more expansive, it’s wittier, it has a lot of revelations,” teases Howard. “I can't wait to seeing what people think.”

Aaron Brown
Aaron Brown

Loopbaancoach en psycholoog met 15 jaar ervaring in carrièrebegeleiding.